Ign Unfiltered

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Synopsis

IGN Unfiltered goes in-depth with creators of your favorite video games, talking not just about the games themselves but about the fascinating lives of the people behind them. New episodes each month!

Episodes

  • Episode 65: Star Wars Jedi: Survivor Director Stig Asmussen (2023)

    01/03/2023 Duration: 48min

    Star Wars Jedi: Survivor game director Stig Asmussen returns to IGN Unfiltered for another long-form conversation about building a AAA Star Wars game. He discusses what it takes to build a great sequel, the future of the Star Wars Jedi franchise, the potential use of Unreal Engine 5 in the future, what the success of Jedi Fallen Order did for his team, and much more!

  • IGN Presents | The Callisto Protocol: Helix Station

    04/11/2022 Duration: 04min

    Subscribe to the horror series set in the universe of “The Callisto Protocol,” the hotly anticipated game from Striking Distance Studios.   Helix Station was once the jewel of the Jovian system, but it’s been a decaying ghost ship ever since its Carpenter drive went supercritical. When a dangerous escaped criminal seeks refuge there, officers of the Black Iron Prison force a pair of veteran skip tracers to help recover him. But once on Helix, they discover murderous alien life forms, as well as unspeakable horrors from their past. Starring Gwendoline Christie and Michael Ironside. IGN is publishing and distributing Helix Station in partnership with Striking Distance Studios, creator of the game The Callisto Protocol. The first two episodes of The Callisto Protocol: Helix Station are available now, with new episodes dropping every Thursday. You can find it wherever you get your podcasts.  Listen & Subscribe here!

  • Episode 64: Gears of War Creator Cliff Bleszinski

    01/11/2022 Duration: 57min

    Cliff Bleszinski, renowned designer of Gears of War, Unreal, Unreal Tournament, Jazz Jackrabbit, and more, returns for his first IGN Unfiltered interview since 2016 to discuss his life and career as detailed in his new memoir, Control Freak. Cliff talks about the making of Gears of War, Epic's decision to sell Gears to Microsoft, his friendship with Hideo Kojima, his admiration for Shigeru Miyamoto, and much more!

  • Episode 63: Rick & Morty Co-Creator Justin Roiland

    18/10/2022 Duration: 01h16min

    Justin Roiland reveals the origin of Rick & Morty's voices, the long road towards finally getting a hit show, and the longer road towards creating a successful video game studio – including lots of discussion Squanch's upcoming comedy-FPS, High on Life. WARNING: Explicit language throughout.

  • Episode 62: Halo Infinite Director Joseph Staten

    23/11/2021 Duration: 01h08min

    My guest this episode is Halo Infinite head of creative and longtime Bungie writer Joseph Staten. In this career-spanning interview, Staten discusses his unique path into the video game industry, the early days of Halo at Bungie, helping create Destiny, and how he's affected Halo Infinite since joining the team in 2020 just prior to the one-year delay.

  • Episode 61: Bethesda's Todd Howard (2021 Interview)

    09/11/2021 Duration: 43min

    Bethesda Game Studios director Todd Howard – my first repeat guest! – returns to discuss Skyrim as The Elder Scrolls V celebrates its 10th anniversary this week. Of course, we don't just talk about this past. Todd also discusses his next big project, Starfield, and his next next project, The Elder Scrolls 6.

  • Episode 60: Elder Scrolls Online Boss Matt Firor

    15/06/2021 Duration: 01h30s

    ZeniMax Online Studios boss Matt Firor discusses his long career in MMORPGs, bringing The Elder Scrolls online, what the studio is up to next after the Microsoft acquisition, and more!

  • Episode 59: Shadow Warrior 3 Game Director Kuba Opoń

    25/05/2021 Duration: 41min

    Shadow Warrior 3 game director Kuba Opoń, who discusses his career in games – from his start as a programmer inspired by Quake 3 to becoming a game director on Shadow Warrior 3 to what makes good first-person shooter AI and more!

  • Episode 58: Game Industry Investigative Reporter Jason Schreier

    11/05/2021 Duration: 01h12min

    This month's guest is games media investigative reporter Jason Schreier, who's written a new book called Press Reset: Ruin and Recovery in the Video Game Industry. The former Kotaku and current Bloomberg reporter talks about the perils of the game industry in his experience reporting on it, from crunch to studio instability and more, as well as what might be done about it to make the industry a healthier, more sustainable place for its many thousands of talented developers.

  • Episode 57: IO Interactive CEO and Co-Owner Hakan Abrak

    06/04/2021 Duration: 01h20min

    IO Interactive CEO Hakan Abrak talks very openly and honestly about running a AAA independent game studio in the modern era. In this 75-minute interview he discusses leaving Square Enix to go it alone and how the studio almost ran out of money at one point, how the studio landed the James Bond game deal and how the team is thinking about it, the future of Hitman, and much more!

  • Episode 56: Six Days in Fallujah's Peter Tamte and Jaime Griesemer

    23/03/2021 Duration: 01h17min

    Peter Tamte and Jaime Griesemer, two ex-Halo developers from Bungie, have now teamed up to help bring Six Days in Fallujah, the military shooter based on the real-life Iraq War battle in 2004, to market in 2021 after the original version of it was announced and quickly canceled by publisher Konami in 2009. Tamte and Griesemer discuss how they want the game to be a 'playable documentary', the controversy surrounding the idea of basing a video game on such a modern-day real-world incident, and much more.

  • Episode 55: Aliens: Fireteam Leads Craig Zinkievich and Matt Highison

    16/03/2021 Duration: 58min

    My guests this episode are Aliens: Fireteam development leads and Cold Iron Studios co-founders Craig Zinkievich and Matt Highison. The duo discusses how they came to get the Aliens license from Disney, the game they were working on before the Disney deal came together, their work on a canceled Marvel superhero MMORPG, building Star Trek Online, and much more!

  • Episode 54: Raven Software Cofounder Brian Raffel

    27/10/2020 Duration: 59min

    Raven Software cofounder Brian discusses starting Raven with his brother in Wisconsin, partnering with Doom creators id Software early on, and subsequently working with giant pop culture brands like Star Wars, Star Trek, Marvel, and Call of Duty. Raven is the lead developer on the single-player campaign in Call of Duty: Black Ops Cold War, which will be released on November 13.

  • Episode 53: The Game Awards Host Geoff Keighley

    25/08/2020 Duration: 01h15min

    Geoff Keighley – longtime games media personality best known as the host, creator, and executive producer of The Game Awards – discusses his long history with awards shows, his thoughts on the PS5 and Xbox Series X, the cancellation of E3, his famous friendship with Hideo Kojima, and much, much more. [Note: this interview was recorded on July 31, prior to the delay of Halo Infinite, which is referenced here as still releasing this holiday.]

  • Episode 52: Jon Brooke and Lee Singleton (Outriders, Hitman Go, Sleeping Dogs)

    18/08/2020 Duration: 44min

    Square Enix External Studios heads Jon Brooke and Lee Singleton discuss their time in the video game industry, from Outriders, their brand-new game with People Can Fly, to their past work on Hitman Go, Sleeping Dogs, Just Cause, and more!

  • Episode 51: Max Schaefer and Matt Uelmen (Diablo 1, 2, and Torchlight)

    23/06/2020 Duration: 01h06min

    This month's guests are Echtra Games's Max Schaefer and Matt Uelmen, both former Blizzard North developers and co-creators of Diablo and Diablo 2 as well as the Torchlight series. The duo shares stories about Diablo 2 in celebration of its 20th anniversary while also discussing how Diablo has helped them make their new game, Torchlight III, the best action-RPG it can be.

  • Episode 50: Marcus Lehto (Halo, Disintegration)

    12/05/2020 Duration: 01h15min

    Longtime Bungie art director and eventual game director Marcus Lehto created the Master Chief himself and helmed Halo Reach, one of the series's most beloved entries. In this one-hour interview, Lehto discusses his humble origins, such as how he got Bungie to hire him, as well as leaving the studio in recent years and starting a new studio to work on a new game, June 2020's Disintegration.

  • Episode 49: Robin Walker and Chris Remo (Valve/Half-Life: Alyx)

    24/03/2020 Duration: 01h07min

    Valve's Robin Walker and Chris Remo two of the developers behind the long-awaited return of Half-Life in the form of Half-Life: Alyx. In this interview, Walker and Remo discuss everything from the unexpected origins of The Orange Box, Alyx's insane level of audio-design detail, Left 4 Dead 3, Portal VR, and much more – including, yes, Half-Life 3.

  • Episode 48: Hugo Martin and Marty Stratton (id Software/DOOM Eternal)

    19/02/2020 Duration: 01h12min

    Our guests this month are two of the leaders behind the 2016 reboot of DOOM and the upcoming sequel DOOM Eternal, Hugo Martin and Marty Stratton. In this interview, Martin and Stratton discuss everything from the failed DOOM 4 prototype to why they think DOOM's revival succeeded where Star Wars didn't, and much more!

  • Episode 47: Stig Asmussen (Star Wars Jedi: Fallen Order, God of War trilogy)

    17/12/2019 Duration: 01h07min

    Veteran game developer Stig Asmussen, who discusses his career in gaming, from being an art director and eventual game director on God of War 3 to leading a team at Respawn Entertainment on the smash-hit Star Wars Jedi: Fallen Order.

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